
I’ll first say, I did not play 75 hours within the 3 days of this game coming out. For those who care to do some math, they will realize it has not even been 75 hours since the game came out. So with some deduction, anyone with half a brain will realize I’m counting the multiplayer I played during the beta into game play time.
Relic has always created very unique (but also good) RTS that always mix up the old set in stone formula and Dawn of War 2 is no exception. This game, while not changing from the Company of Heroes style multiplayer too much, has an extremely innovative single player campaign system which, after playing I can only conclude, should be the way all campaigns of future RTS strive to become.



